Counter-Strike coaching
2001-01-13 08:04:01+00 by
Dan Lyke
6 comments
A 16 year old called |)e@th@bove just gave me some very demonstrative Counter-Strike coaching, then the map changed and I lost 'im. If you ever find this, |)e@th@bove, Gunther thanks you.
[ related topics:
Interactive Drama
]
comments in ascending chronological order (reverse):
#Comment made: 2002-02-21 05:30:55+00 by:
Dylan
I need to hear more about this...I'm not sure whether he coached you or just gibbed you over and over...
#Comment made: 2002-02-21 05:30:55+00 by:
Dan Lyke
Actually coached me. Noticed my play and said "Look, I can keep killing you, or..." Took me through each of the weapons, did the "Okay, I'm going to the far side of the plaza and running back and forth. Try to hit me", "look at the hit pattern on the wall. Now try it this way." and the like.
I learned, for instance, that trying to track with the sniper rifles is bad. Unlike real life, where motion is smoother than trying to stay still (always draw across your target with a real rifle), you can hold a single point, so instead wait for the target (because the a good opponent is running around a lot anyway).
Despite what the official strategy guide says, crouching sucks unless your enemy can't see you. Strafe back and forth. Keep moving. Always.
Zoomable weapons suck pretty badly at close range, the AK is better than the Aug because if you're going to zoom you may as well be using a sniper rifle.
That click-burst thing: Yes, yes, yes.
So I played for a few minutes today and got a semi-accusatory "How are you doing so well, Gunther" message. Of course soon after some Clan kiddies came on and wasted my butt...
If I'm going to keep playing this game it's time to start thinking about tactics and team play, both in getting to more obscure places and in coordination of fire. A couple of well-organized players laying down covering fire can take out hordes of "one through the door at a time" types.
#Comment made: 2002-02-21 05:30:55+00 by:
Dylan
Well I'd love to work on some organized tactics type stuff...that's what makes the clan kids so good, they know where they're going at the start of the map, they travel in groups and cover each other, etc. I've been working at that lately. Interesting about the zoomables, I find them fairly useful generally but maybe I'm being silly. Been playing with the scout lately and liking it. Also been noticing (finally) the way the crosshair rarely indicates where the bullets from a gun will go, and that you need to figure out where to compensate at the beginning of the round so you will aim at the right places. Really helped a lot.
Anyway...interesting stuff, we'll have to see if we can't teach the ratboys a thing or two next time...
#Comment made: 2002-02-21 05:30:55+00 by:
Dan Lyke
Hmmm... We need to coordinate a lot. Yeah, I've heard a lot of good things about
the Scout, after that coaching I found a few discussion forums and heard a lot
of players opine that the more expensive weapons didn't really compensate for
knowing how to use the cheaper ones, and that some of the drawbacks (weight,
etc) of the more expensive guns outweighed something light (like running with
the Scout is as fast as running with a pistol).
#Comment made: 2002-02-21 05:30:56+00 by:
spink
hey dan, get Roger Wilco and run a roger wilco server while you play, that way anyone can download roger wilco and have a private audio channel in which to communicate. RW is free and is almost like old walky-talkies.
#Comment made: 2002-02-21 05:30:56+00 by:
Dan Lyke
I'll have to look at that. We got the Microsoft Sidewinder headsets all the way around, but even just their USB drivers appear to completely trash 3/4ths of the machines that they're installed on. So we've got mic'ed headsets and all.
For now if we can get on a server and all get on the same team we just holler back and forth between the offices.