[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Fwd: Gamasutra article]
- To: <WFreitag@aol.com>, <idrama@flutterby.com>
- Subject: Re: [Fwd: Gamasutra article]
- From: Chris Crawford <chriscrawford@wave.net>
- Date: Mon, 08 Oct 2001 12:20:53 -0700
- In-Reply-To: <116.5cb871b.28f32d05@aol.com>
- Sender: owner-idrama@flutterby.com.mail.flutterby.com
- User-Agent: Microsoft-Outlook-Express-Macintosh-Edition/5.02.2022
> (I respect that some Erasmateers disagree with me on this, and regard the
> 'tron as fundamentally a storytelling system -- that is, they take for
> granted the possibility of storyworlds that tell good stories -- while I see
> it as fundamentally a world simulator with potential story-quality still at
> issue.)
I won't object to your characterization. There's no question that the
Erasmatron system needs more work.