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- Re: Story telling confrence, (continued)
- Re: Story telling confrence,
WFreitag
- the premiere platform in Europe for professionals in the tourism industry,
e-leaders in tourism
- Game Studies.org,
Morbus Iff
- The Great Divide,
Morbus Iff
- [Fwd: Gamasutra article],
Bob
- RE: [Fwd: Gamasutra article],
Brandon J. Van Every
- RE: [Fwd: Gamasutra article],
Brandon J. Van Every
- <Possible follow-ups>
- Re: [Fwd: Gamasutra article],
Bob
- re: [Fwd: Gamasutra article],
Brandon J. Van Every
- Re: [Fwd: Gamasutra article],
Bob
- Re: [Fwd: Gamasutra article],
WFreitag
- RE: [Fwd: Gamasutra article],
Brandon J. Van Every
- Re: [Fwd: Gamasutra article],
TLambs1138
- Re: [Fwd: Gamasutra article],
WFreitag
- Re: [Fwd: Gamasutra article],
WFreitag
- Mountain climbing,
WFreitag
- Re: Content,
Kenneth Lu
- Re: Content (fan fiction and tools),
WFreitag
- Re: Content (Legos and Potato Heads),
WFreitag
- Participation versus Interactivity,
Dan Lyke
- Re: Mechanics are the message,
WFreitag
- Higer-order plot abstractions,
B. Fallenstein
- [no subject],
Unknown
- Ignore previous message,
WFreitag
- How about "situations" as a plot abstraction?,
WFreitag
- Re: How about "situations" as a plot abstraction?,
B. Fallenstein
- Re: How about "situations" as a plot abstraction?,
Chris Crawford
- Control-driven, human-machine experience is not only form of idrama,
web
- RE: the walls or the rooms,
Brandon J. Van Every
- <Possible follow-ups>
- Re: How about "situations" as a plot abstraction?,
WFreitag
- Re: How about "situations" as a plot abstraction?,
WFreitag
- Re: How about "situations" as a plot abstraction?,
Chris Crawford
- RE: How about "situations" as a plot abstraction?,
Brandon J. Van Every
- Re: How about "situations" as a plot abstraction?,
Peter Weyhrauch
- RE: How about "situations" as a plot abstraction?,
Brandon J. Van Every
- Re: How about "situations" as a plot abstraction?,
Peter Weyhrauch
- Re: How about "situations" as a plot abstraction?,
Chris Crawford
- Zoesis Studios,
Peter Weyhrauch
- RE: How about "situations" as a plot abstraction?,
Brandon J. Van Every
- Deals,
Chris Crawford
- RE: Deals,
Brandon J. Van Every
- Re: Deals,
Laura J. Mixon
- RE: Deals,
Brandon J. Van Every
- Re: Deals,
Bob
- RE: Deals,
Brandon J. Van Every
- Re: Deals,
Chris Crawford
- Re: Deals,
Jesper Juul
- RE: Deals,
Brandon J. Van Every
- Re: Deals,
Laura J. Mixon
- RE: Deals,
Brandon J. Van Every
- Re: Deals,
Chris Crawford
- Re: How about "situations" as a plot abstraction?,
Bob
- Benefit function,
WFreitag
- Deals and obligations,
WFreitag
- competing (meta)plot models,
WFreitag
- How can I make Erasmatron open source?,
Chris Crawford
- I sent everyone a virus,
Charles Dahlgren
- Interesting article,
Bob
- Phrontisterion IV?,
B. Fallenstein
- Propp generation reference,
Chaim
- Someone on idrama has a virus,
Dan Lyke
- RE: Idrama Mail List,
Todd Gemmell
- re: Lingua Franca,
WFreitag
- Tabletop Role Playing Grows Up,
WFreitag
- RE: First draft Phrontisterion Report,
Todd Gemmell
- Knowledge Management & Storytelling,
Dan Lyke
- grandtextauto.org,
Andrew Stern
- Shall we shut down the idrama mailing list?,
Dan Lyke
- Interactive Drama: Why I've lost interest,
Dan Lyke
- BOUNCE idrama@mail.flutterby.com: Non-member submission from [Nicolas Szilas <nicolas@ics.mq.edu.au>],
owner-idrama
- failure and determination,
Chris Crawford
- Interactive storytelling and me; and a challenge,
Benja Fallenstein
- Re: Interactive storytelling and me; and a challenge,
Brandon J. Van Every
- Re: Interactive storytelling and me; and a challenge,
whitncom
- Re: Interactive storytelling and me; and a challenge,
Benja Fallenstein
- blog demerits,
Brandon J. Van Every
- Re: blog demerits,
Benja Fallenstein
- Re: Interactive storytelling and me; and a challenge,
Brandon J. Van Every
- Re: Interactive storytelling and me; and a challenge,
Benja Fallenstein
- Re: Interactive storytelling and me; and a challenge,
Brandon J. Van Every
- Re: Interactive storytelling and me; and a challenge,
Benja Fallenstein
- Re: Interactive storytelling and me; and a challenge,
Brandon J. Van Every
- Re: Interactive storytelling and me; and a challenge,
Mark 'Kamikaze' Hughes
- Re: Interactive storytelling and me; and a challenge,
Benja Fallenstein
- Re: Interactive storytelling and me; and a challenge,
Brandon J. Van Every
- <Possible follow-ups>
- Re: Interactive storytelling and me; and a challenge,
WFreitag
- Re: Interactive storytelling and me; and a challenge,
thom
- Re: Interactive storytelling and me; and a challenge,
WFreitag
- Re: Interactive storytelling and me; and a challenge,
WFreitag
- www.humanmarkup.org,
whitncom
- iDrama or hiDrama??,
thom
- Re: iDrama or...?? (warning: testy),
WFreitag
- Re: card/board games as income source,
WFreitag
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