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Re: Interactive storytelling and me; and a challenge
- To: idrama@flutterby.com
- Subject: Re: Interactive storytelling and me; and a challenge
- From: "Brandon J. Van Every" <vanevery@indiegamedesign.com>
- Date: Sat, 04 Jun 2005 10:12:47 -0700
- In-reply-to: <208.2612fee.2fd337c3@aol.com>
- Organization: Indie Game Design
- References: <208.2612fee.2fd337c3@aol.com>
- Reply-to: idrama@flutterby.com
- Sender: owner-idrama@mail.flutterby.com
- User-agent: Mozilla Thunderbird 1.0.2 (Windows/20050317)
WFreitag@aol.com wrote:
Art of any sort is difficult and often takes decades to master before
one can
actually create 'art' of any sort. Machines will never 'create' art or
story or
music of any significance because humans create significant art and
story and
music for human needs. Heck, the visual aspect of visual art barely
exists
these days simply because of the function of 'art' these days. Art
isn't
something which matches the couch any more.
Here we flying away on useless tangents again. This list needs a moderator. I
have no claim to any right to moderate, but maybe we could moderate ourselves
a little more?
I don't see why. One might as well ask people not to make long posts.
We don't have enough speech around here to worry about whether people
are making "correct" speech in someone's opinion. And things remain
civil, so we don't need that benefit of moderation.
Is it not obvious that one's interpretation of assertions like this must
depend entirely on one's personally held meanings of undefinable and emotionally
charged concepts like art, music, story, and create? That without established
definitions for them (which we're unlikely to ever achieve consensus on here),
and with no metric for judging the threshold of "any significance," the entire
quoted statement is actually devoid of comprehensible meaning? And that
therefore arguing about it is the height of futility?
Indeed. Which is why I responded fairly briefly. It's not an argument
worth pursuing at length. I just think that visual arts are indeed much
easier automation problems than story arts.
I don't think the quoted post was intended to troll, but I suggest... don't
feed it anyway.
Look, don't get into the whole "troll" thing. Just because you don't
like how a discussion is going, doesn't make anyone a troll. If you
don't like what people are talking about, talk about what you like
talking about, and see if you can move things towards the direction you
want. There's this Monty Python sketch where a husband and wife are
sitting down, and the husband keeps uttering a bunch of drivel, and the
wife keeps saying "I don't like this conversation anymore." Well,
actually I saw it in a game of "The Meaning Of Life."
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
"Trollhunter" - (n.) A person who habitually accuses
people of being Trolls.