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Re: card/board games as income source
- To: idrama@flutterby.com
- Subject: Re: card/board games as income source
- From: WFreitag@aol.com
- Date: Mon, 6 Jun 2005 16:30:13 EDT
- Reply-to: idrama@flutterby.com
- Sender: owner-idrama@mail.flutterby.com
In a message dated 6/6/05 3:44:23 PM, vanevery@indiegamedesign.com writes:
>>But however bad that advice would be, trying to improve
>>one's financial situation by attempting to design hit card/board
>>games is at least a hundred times worse.
>I don't know that this is true. I think anyone who works in a
>hit-driven industry can't be risk adverse. I don't think "you should go
>become a banker" or some other more predictable profession is an
>answer. That's just being chicken. I really don't believe it's about
>"the odds" so much as going up a long learning curve about what matters
>to you, what matters to others, what you have energy to pursue, and
>staying focused. Some things are bigger than us, but we do have a lot
>of control over our own destinies.
The problem isn't the risk of failure, it's the fact that unless and until
you get that hit, you're still left stuggling without resources. The plan to
"make a hit" still leaves you in a passive role, because while you can control
the quality of your work, you can't control whether it's going to be a hit or
not. Shoot for "good enough to be proud to publish it under my name," and you
can get ahead even if it's not a hit -- and you've done nothing to diminish the
possibility of it being a hit anyway. Nothing wrong with letting that
possibility be an additional motivation; just don't invest all your self-esteem in it
as a goal.
I don't think we disagree in any profound way.
Another possibility to consider is to convince an investor to take the risk.
That path solves the problem of a priori resources. Downsides: it's really
hard to convince investors to take this particular kind of risk (I've tried; I
know dozens of others who've tried); and even if you succeeded you'd likely lose
some creative freedom in the process. (Don't let on to any of my
indie-movement friends that I even suggested the possibility; they hold outside investment
in very poor regard. But I believe in considering all available options.)
- Walt