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Re: Interactive storytelling and me; and a challenge
- To: idrama@flutterby.com
- Subject: Re: Interactive storytelling and me; and a challenge
- From: whitncom@lynx.eaze.net
- Date: Wed, 25 May 2005 10:28:15 -0500 (CDT)
- In-reply-to: <42943FA9.6060408@indiegamedesign.com> from "Brandon J. Van Every" at May 25, 2005 02:04:41 AM
- Reply-to: idrama@flutterby.com
- Sender: owner-idrama@mail.flutterby.com
I was just thinking about Briggs-Meyers personality profiles,
and wondered if it could be used to derive "different" personalities
of characters in a story, or is it too "weak" for that?
also, could we say that the 16 personality profiles are sixteen
different audiences for our stories, and we should target one
particular personality in writing our stories?
Ideas for thought,
David