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Re: Business models and eye candy
- To: idrama@flutterby.com
- Subject: Re: Business models and eye candy
- From: Morbus Iff <morbus@disobey.com>
- Date: Sun, 12 Jun 2005 23:14:05 -0400
- In-reply-to: <42ACF22E.8090803@indiegamedesign.com>
- References: <42ACF22E.8090803@indiegamedesign.com>
- Reply-to: idrama@flutterby.com
- Sender: owner-idrama@mail.flutterby.com
- User-agent: Mozilla Thunderbird 1.0 (Macintosh/20041206)
http://www.ifbyphone.com Audio-only is one way to get away from the eye
candy problem, although it brings its own tremendous difficulties.
Is this in any way similar to the audio stories that are being
released over in Japan on the PSP? I'm not sure how interactive
those are planning to be, but I get the impression they're not about
gaming at all:
http://www.joystiq.com/entry/1234000600044698/
--
Morbus Iff ( i am the horrible hogglewart )
Technical: http://www.oreillynet.com/pub/au/779
Culture: http://www.disobey.com/ and http://www.gamegrene.com/
icq: 2927491 / aim: akaMorbus / yahoo: morbus_iff / jabber.org: morbus