Mail Index
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- (fwd) Re: Searching for answers about the end (and return) of IF as a popular format (fwd)
- Re: Feverish thoughts on posting
- Looks Interesting
- Kick this thing off!
- Intro
- Re: Feverish thoughts on posting
- Who is the storyteller?
- Dan's Questions and Morbus' Introduction
- Re: Kick this thing off!
- Re: Who is the storyteller?
- Intro
- Re: Kick this thing off! (Introduction)
- From: "Arthur A (dot) Vanderbilt"
- Danger: Reply-to field changed!
- Re: Who is the storyteller?
- Re: Who is the storyteller?
- Any using the Erasmatron?
- Re: Any using the Erasmatron?
- Re: Who is the storyteller?
- Re: Cameras and Player Info
- subscribe
- Re:
- Re: Cameras and Player Info
- Re: Re:
- Re: Cameras and Player Info
- Re: Re:
- Re: Cameras and Player Info
- Re: Too Much reality?
- Story Confrence
- Web Archives
- Re: Cameras and Player Info
- Re: Web Archives
- Brown pantsed players and lighting effects
- Re: Web Archives
- Re: Too Much reality?
- Re: Brown pantsed players and lighting effects
- Re: Too Much reality?
- Re: Too Much reality?
- Topic Suggestions
- Re: Topic Suggestions
- Re: Defined Plot Device OR Random Small Enc.
- Re: Real-time or Turn-based?
- Re: chick flick?
- Re: Modern age or Fiction based?
- Re: the Atmosphere Machine
- Re: Topic Suggestions
- RE: Topic Suggestions
- From: "Annie Littlefeather (Consultants Direct, Inc (dot) )"
- Re: Topic Suggestions
- Re: Topic Suggestions
- Re: the Atmosphere Machine
- Re: chick flick?
- Re: Defined Plot Device OR Random Small Enc.
- Re: Real-time or Turn-based?
- Re: Topic Suggestions
- Re: Topic Suggestions
- Re: the Atmosphere Machine
- Re: chick flick?
- Re: Real-time or Turn-based?
- Re: Real-time or Turn-based?
- From: gecko7 (at sign removed to prevent spamming) hooked (dot) net (Lenny Carlson/Lisa Rosenberg)
- Re: chick flick?
- Re: the Atmosphere Machine
- Re: Defined Plot Device OR Random Small Enc.
- Re: Real-time or Turn-based?
- Re: Real-time or Turn-based?
- Re: chick flick?
- Re: chick flick? (story vs emotion)
- Re: Real-time or Turn-based? (latency problems)
- PCs, NPCs and Character Entry/Exit
- From: idrama (at sign removed to prevent spamming) flutterby (dot) com
- Regarding Bell Atlantic
- From: idrama (at sign removed to prevent spamming) flutterby (dot) com
- Re: PCs, NPCs and Character Entry/Exit
- Re: the butterfly effect
- RE: the butterfly effect
- Re: the butterfly effect
- From: idrama (at sign removed to prevent spamming) flutterby (dot) com
- Re: PCs, NPCs and Character Entry/Exit
- From: idrama (at sign removed to prevent spamming) flutterby (dot) com
- Re: chick flick? (story vs emotion)
- Re: PCs, NPCs and Character Entry/Exit
- Re: the butterfly effect
- Aha... another key concept
- From: idrama (at sign removed to prevent spamming) flutterby (dot) com
- Re: Defined Plot Device OR Random Small Enc.
- Re: Real-time or Turn-based?
- Re: chick flick? (story vs emotion)
- Multi Path Storytelling
- Re: Aha... another key concept
- Re: Defined Plot Device OR Random Small Enc.
- Re: chick flick? (story vs emotion) (fwd)
- RE: chick flick? (story vs emotion) (fwd)
- From: "Annie Littlefeather (Consultants Direct, Inc (dot) )"
- Movie Recomendation
- Wakey Wakey!!
- Emotions Over A Wire?
- Re: Emotions Over A Wire?
- Re: Welcome
- Interactive Drama and improvised stage comedy
- Re: Welcome
- Re: Welcome
- From: idrama (at sign removed to prevent spamming) flutterby (dot) com
- RE: Interactive Drama and improvised stage comedy
- Re: Welcome
- From: idrama (at sign removed to prevent spamming) flutterby (dot) com
- Re: Welcome
- IDrama continues
- Re: IDrama continues
- Re: IDrama continues
- Propp and Thompson
- Re: Propp and Thompson
- Re: IDrama continues
- Dialogue
- From: Dan Lyke <danlyke@flutterby.com>
- Re: Dialogue
- From: Aa-Tchoo! Translations <aatchoo@business.tele.dk>
- What's the point of interaction? was: Dialogue
- From: Kenneth Lu <kenlu@MIT.EDU>
- Gaiden
- From: Bob <mantic@brightok.net>
- Several points
- From: Chris Crawford <chriscrawford@wave.net>
- Re: Several points
- From: "Todd Gemmell" <todd@flutterby.com>
- Re: Several points
- From: Chris Crawford <chriscrawford@wave.net>
- Re: Dialogue
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: Several points
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: Several points
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: Several points
- From: Morbus Iff <morbus@disobey.com>
- "Sport", "Story", and "Storytelling"
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: Several points
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Re: Several points
- Re: Several points
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Re: Several points
- From: "Todd Gemmell" <todd@flutterby.com>
- Re: Several points
- From: Dan Lyke <danlyke@flutterby.com>
- missed email
- From: Chris Crawford <chriscrawford@wave.net>
- Re: Several points
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Re: missed email
- From: "Kenneth K. Lu" <kenlu@MIT.EDU>
- Re: missed email
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Re: Several points
- From: "Kenneth K. Lu" <kenlu@MIT.EDU>
- Re: Several points
- From: Bob <mantic@brightok.net>
- Let's take another stab at it
- From: Chris Crawford <chriscrawford@wave.net>
- Re: Let's take another stab at it
- From: Bob <mantic@brightok.net>
- Re: Let's take another stab at it
- From: Kenneth Lu <kenlu@MIT.EDU>
- Making interactive stories
- From: "Andrew Stern" <andrew@interactivestory.net>
- Conversation!
- From: Kenneth Lu <kenlu@MIT.EDU>
- Misc
- From: Chris Crawford <chriscrawford@wave.net>
- Re: Conversation!
- From: Peter Weyhrauch <peter@zoesis.com>
- Re: Misc
- From: Kenneth Lu <kenlu@MIT.EDU>
- Chris, I think I get it!
- From: Kenneth Lu <kenlu@MIT.EDU>
- RE: Conversation!
- From: "Andrew Stern" <andrew@interactivestory.net>
- Re: Misc
- From: Bob <mantic@brightok.net>
- Service problems
- From: Dan Lyke <danlyke@flutterby.com>
- Re: Chris, I think I get it!
- From: Chris Crawford <chriscrawford@wave.net>
- Re: Chris, I think I get it!
- From: Chris Crawford <chriscrawford@wave.net>
- No Subject
- From: Dan Lyke <danlyke@flutterby.com>
- Re:
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Getting Beyond 'Reptilian Emotions'
- From: Morbus Iff <morbus@disobey.com>
- process vs. data
- Re:
- From: Dan Lyke <danlyke@flutterby.com>
- Re:
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Re: process vs. data
- From: Bob <mantic@brightok.net>
- Re: process vs. data
- From: Chris Crawford <chriscrawford@wave.net>
- Re:
- From: Chris Crawford <chriscrawford@wave.net>
- Re:
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Re: process vs. data (Bob's comments)
- Re: Getting Beyond 'Reptilian Emotions'
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: process vs. data
- From: Kenneth Lu <kenlu@MIT.EDU>
- Worlds as ends; open conflicts
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: Getting Beyond 'Reptilian Emotions'
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: process vs. data
- From: Bob <mantic@brightok.net>
- Machine storytellers, was: process vs. data
- From: Kenneth Lu <kenlu@MIT.EDU>
- simulate&video & data
- From: JOHN KIRK <softscan@ar.com.au>
- Re: Machine storytellers, was: process vs. data
- From: Aa-Tchoo! Translations <aatchoo@business.tele.dk>
- complementary forum: storytellers list
- From: Aa-Tchoo! Translations <aatchoo@business.tele.dk>
- Re: Machine storytellers, was: process vs. data
- From: Bob <mantic@brightok.net>
- A melange of reactions
- From: Chris Crawford <chriscrawford@wave.net>
- The Unity of Data and Principle
- From: Bob <mantic@brightok.net>
- Re: open conflicts
- Re: The Unity of Data and Principle
- From: Chris Crawford <chriscrawford@wave.net>
- Re: open conflicts
- From: Kenneth Lu <kenlu@MIT.EDU>
- The problem with process
- Film Noir Simulation
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: tracking conflicts
- From: JOHN KIRK <softscan@ar.com.au>
- Re: Film Noir Simulation
- An event on interactive fiction in a famous French museum
- From: "Julien Favre" <julien@hexo.fr>
- Re: The problem with process
- From: Chris Crawford <chriscrawford@wave.net>
- Re: The problem with process
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: Film Noir Simulation
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: Film Noir Simulation
- From: Bob <mantic@brightok.net>
- Re: Film Noir Simulation
- From: Dan Lyke <danlyke@flutterby.com>
- Introduction/Griffin+Sabine
- From: Wally <wally@sub-zero.mit.edu>
- Re: Film Noir Simulation
- FW: Film Noir Simulation
- From: "Laura J. Mixon-Gould" <ljm@digitalnoir.com>
- Re: Introduction/Griffin+Sabine
- From: Chris Crawford <chriscrawford@wave.net>
- Re: Introduction/Griffin+Sabine
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Re: Film Noir Simulation
- From: Dan Lyke <danlyke@flutterby.com>
- Re: Introduction/Griffin+Sabine
- From: Wally <wally@sub-zero.mit.edu>
- Re: Introduction/Griffin+Sabine
- From: Chris Crawford <chriscrawford@wave.net>
- Re: Film Noir Simulation
- From: Kenneth Lu <kenlu@MIT.EDU>
- Book, Film, and Interactivity, was:Introduction/Griffin+Sabine
- From: Kenneth Lu <kenlu@MIT.EDU>
- Re: Film Noir Simulation
- From: "Laura J. Mixon-Gould" <ljm@digitalnoir.com>
- Re: Film Noir Simulation
- From: Dan Lyke <danlyke@flutterby.com>
- Re: Film Noir Simulation
- RE: Film Noir Simulation
- From: "Kyle Pierce" <kyle.pierce@pcisys.net>
- Re: open conflicts
- From: JOHN KIRK <softscan@ar.com.au>
- Re: Film Noir Simulation (Kyle's message)
- Re: Film Noir Simulation (Kyle's message)
- From: "Laura J. Mixon-Gould" <ljm@digitalnoir.com>
- Re: open conflicts (John's comments)
- Re: open conflicts (John's comments)
- From: "Laura J. Mixon-Gould" <ljm@digitalnoir.com>
- More on paradox
- From: kyle.pierce@pcisys.net
- Upcoming OnLine Chat - Feb 27 7pm
- From: "Laura J. Mixon-Gould" <ljm@digitalnoir.com>
- Re: Upcoming OnLine Chat - Feb 27 7pm
- From: "Douglas W. Clark" <dwclark@unm.edu>
- Re: Upcoming OnLine Chat - Feb 27 7pm
- From: "Laura J. Mixon-Gould" <ljm@digitalnoir.com>
- Follow up
- RE: Follow up
- From: "Kyle Pierce" <kyle.pierce@pcisys.net>
- A response to Walt
- From: Chris Crawford <chriscrawford@wave.net>
- interactive story issues
- From: apstern@ix.netcom.com
- Re: A response to Walt
- Re: A response to Walt
- From: Bob <mantic@brightok.net>
- Re: A response to Walt
- From: "Jason Joel Thompson" <jason@wildghost.com>
- RE: A response to Walt
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- Re: A response to Walt
- From: "Laura J. Mixon-Gould" <ljm@digitalnoir.com>
- Re: A response to Walt
- From: Wally <wally@sub-zero.mit.edu>
- Re: A response to Walt
- Re: A response to Walt
- From: Bob <mantic@brightok.net>
- RE: A response to Walt
- From: "Jason Joel Thompson" <jason@wildghost.com>
- RE: A response to Walt
- From: "Jason Joel Thompson" <jason@wildghost.com>
- RE: A response to Walt
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Re: A response to Walt
- From: Bob <mantic@brightok.net>
- RE: A response to Walt
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- RE: A response to Walt
- RE: A response to Walt
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- working idrama systems
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- RE: A response to Walt
- To Analyze or not, that is the question....
- From: "Laura J. Mixon-Gould" <ljm@digitalnoir.com>
- RE: A response to Walt
- From: Wally <wally@sub-zero.mit.edu>
- insoluability
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- Some comments
- From: Chris Crawford <chriscrawford@wave.net>
- revolutionary fervor
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- Response to Laura, Wally, Brandon, Chris
- value ranges in human communication
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- Re: A response to Walt
- From: Bob <mantic@brightok.net>
- Heart or Morality in systems
- From: Bob <mantic@brightok.net>
- Re: Response to Laura, Wally, Brandon, Chris
- From: apstern@ix.netcom.com
- Bob writes...
- From: Chris Crawford <chriscrawford@wave.net>
- beat glue
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- RE: Heart or Morality in systems
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- Apology to Chris
- "Heart"
- From: Kenneth Lu <kenlu@MIT.EDU>
- RE: "Heart"
- From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
- Re: interactive story issues
- Re: "Heart"
- From: Chris Crawford <chriscrawford@wave.net>
- re: beat glue
- From: apstern@ix.netcom.com
- open-ended vs. planned...
- From: apstern@ix.netcom.com
- Black & White AI author interview
- From: Kenneth Lu <kenlu@MIT.EDU>
- E3
- From: "Jason Joel Thompson" <jason@wildghost.com>
- Facade discussion
- re: Facade discussion
- From: apstern@ix.netcom.com
- Phrontisterion
- From: Chris Crawford <chriscrawford@wave.net>
- Re: Facade discussion
- Re: Facade discussion
- From: "Andrew Stern" <andrew@interactivestory.net>
- One brain or three?
- Re: Story telling confrence
- From: "Todd Gemmell" <todd@coyotegrits.com>
- The Dramaton Engine
- From: Morbus Iff <morbus@disobey.com>
- Re: Story telling confrence
- From: Chris Crawford <chriscrawford@wave.net>
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